team
Team
Manager of the "Kombinat":
Management:
Programming and Script Programming:
Graphics:
Animation:
Level design:
Marketing&Communications Manager:
QA:
Individualists:
 

SEK is no special commando unit but the Spieleentwicklungskombinat (Game Developing company).

As a games developing studio SEK deals with the conception, production and licensing of high-quality 3D computer games. The story of SEK started in August 1998 in Ingo's living room…

(This is only a summary, everyone interested in the whole story can visit the forum.)

Founded in 1998 by the acting partners Carolin Batke, Thomas Langhanki, Ingo Neumann and Carsten Orthbandt.

In December 2000 we founded a limited company and moved into our current location in Berlin-Kreuzberg

International name of the product "Diggles"

Numerous awards, for instance "Surprise of the Year", rank 1; "Best Build-Up Strategy Game", rank 2; "Special Award Innovation", rank 3; "Gamestar for Special Atmosphere" and more

Since summer 2001 long-term licensing agreements and a 30% share between SEK and Sunflowers

Current production "Paraworld" (working title)

Paraworld is based on the PEST-Engine developed by SEK. Due to its innovative potential it is financially supported by the EU and the Innovationsbank Berlin within the program "Promotion of Innovations".

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